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The rules of any particular game are generally posted on or near the table, failing which there is an expectation that casino staff will provide them on request.

Over variations of blackjack have been documented. As with all casino games, blackjack incorporates a "house edge", a statistical advantage for the casino that is built into the game.

The advantage of the dealer's position in blackjack relative to the player comes from the fact that if the player busts, the player loses, regardless of whether the dealer subsequently busts.

The loss rate of players who deviate from basic strategy through ignorance is generally expected to be greater.

Surrender, for those games that allow it, is usually not permitted against a dealer blackjack; if the dealer's first card is an ace or ten, the hole card is checked to make sure there is no blackjack before surrender is offered.

This rule protocol is consequently known as "late" surrender. The alternative, "early" surrender, gives player the option to surrender before the dealer checks for blackjack, or in a no-hole-card game.

Early surrender is much more favorable to the player than late surrender. Most medium-strength hands should be surrendered against a dealer Ace if the hole card has not been checked.

For late surrender, however, while it is tempting to opt for surrender on any hand which will probably lose, the correct strategy is to only surrender on the very worst hands, because having even a one in four chance of winning the full bet is better than losing half the bet and pushing the other half, as entailed by surrendering.

With no hole card, it is almost never correct basic strategy to double or split against a dealer ten or ace, since a dealer blackjack will result in the loss of the split and double bets; the only exception is with a pair of A's against a dealer 10, where it is still correct to split.

In all other cases, a stand, hit or surrender is called for. For instance, holding 11 against a dealer 10, the correct strategy is to double in a hole card game where the player knows the dealer's second card is not an ace , but to hit in a no hole card game.

The no hole card rule adds approximately 0. The "original bets only" rule variation appearing in certain no hole card games states that if the player's hand loses to a dealer blackjack, only the mandatory initial bet "original" is forfeited, and all optional bets, meaning doubles and splits, are pushed.

Each blackjack game has a basic strategy , which is playing a hand of any total value against any dealer's up-card, which loses the least money to the house in the long term.

An example of basic strategy is shown in the table below, and includes the following parameters: The bulk of basic strategy is common to all blackjack games, with most rule variations calling for changes in only a few situations.

For example, if the above game used the hit on soft 17 rule, common in Las Vegas Strip casinos, only 6 cells of the table would need to be changed: A, surrender 15 or 17 vs.

A, double on A,7 vs. Also when playing basic strategy never take insurance or "even money. Estimates of the house edge for blackjack games quoted by casinos and gaming regulators are generally based on the assumption that the players follow basic strategy and do not systematically change their bet size.

Most blackjack games have a house edge of between 0. Casino promotions such as complimentary matchplay vouchers or 2: Basic strategy is based upon a player's point total and the dealer's visible card.

Players may be able to improve on this decision by considering the precise composition of their hand, not just the point total.

For example, players should ordinarily stand when holding 12 against a dealer 4. However, in a single deck game, players should hit if their 12 consists of a 10 and a 2.

The presence of a 10 in the player's hand has two consequences: However, even when basic and composition-dependent strategy lead to different actions, the difference in expected reward is small, and it becomes even smaller with more decks.

Using a composition-dependent strategy rather than basic strategy in a single deck game reduces the house edge by 4 in 10,, which falls to 3 in , for a six-deck game.

Blackjack has been a high-profile target for advantage players since the s. Advantage play is the attempt to win more using skills such as memory, computation, and observation.

These techniques, while generally legal, can be powerful enough to give the player a long-term edge in the game, making them an undesirable customer for the casino and potentially leading to ejection or blacklisting if they are detected.

The main techniques of advantage play in blackjack are as follows:. During the course of a blackjack shoe, the dealer exposes the dealt cards.

Careful accounting of the exposed cards allows a player to make inferences about the cards which remain to be dealt. These inferences can be used in the following ways:.

A card counting system assigns a point score to each rank of card e. When a card is exposed, a counter adds the score of that card to a running total, the 'count'.

A card counter uses this count to make betting and playing decisions according to a table which they have learned. The count starts at 0 for a freshly shuffled deck for "balanced" counting systems.

Unbalanced counts are often started at a value which depends on the number of decks used in the game. Blackjack's house edge is usually between 0.

Card counting is most rewarding near the end of a complete shoe when as few as possible cards remain. Single-deck games are therefore particularly susceptible to card counting.

As a result, casinos are more likely to insist that players do not reveal their cards to one another in single-deck games.

In games with more decks of cards, casinos limit penetration by ending the shoe and reshuffling when one or more decks remain undealt.

Casinos also sometimes use a shuffling machine to reintroduce the exhausted cards every time a deck has been played.

Card counting is legal and is not considered cheating as long as the counter is not using an external device, [12]: Sometimes a casino might ban a card counter from the property.

The use of external devices to help counting cards is illegal in all US states that license blackjack card games. Techniques other than card counting can swing the advantage of casino blackjack toward the player.

All such techniques are based on the value of the cards to the player and the casino as originally conceived by Edward O. Shuffle tracking requires excellent eyesight and powers of visual estimation but is more difficult to detect since the player's actions are largely unrelated to the composition of the cards in the shoe.

Arnold Snyder's articles in Blackjack Forum magazine brought shuffle tracking to the general public. His book, The Shuffle Tracker's Cookbook, mathematically analyzed the player edge available from shuffle tracking based on the actual size of the tracked slug.

Patterson also developed and published a shuffle-tracking method for tracking favorable clumps of cards and cutting them into play and tracking unfavorable clumps of cards and cutting them out of play.

The player can also gain an advantage by identifying cards from distinctive wear markings on their backs, or by hole carding observing during the dealing process the front of a card dealt face down.

These methods are generally legal although their status in particular jurisdictions may vary. Many blackjack tables offer a side bet on various outcomes including: The side wager is typically placed in a designated area next to the box for the main wager.

A player wishing to wager on a side bet is usually required to place a wager on blackjack. Some games require that the blackjack wager should equal or exceed any side bet wager.

A non-controlling player of a blackjack hand is usually permitted to place a side bet regardless of whether the controlling player does so.

The house edge for side bets is generally far higher than for the blackjack game itself. Nonetheless side bets can be susceptible to card counting.

A side count, designed specifically for a particular side bet, can improve the player edge. Only a few side bets, like "Lucky Ladies", offer a sufficient win rate to justify the effort of advantage play.

In team play it is common for team members to be dedicated toward counting only a sidebet using a specialized count. Blackjack can be played in tournament form.

Players start with an equal numbers of chips; the goal is to finish among the top chip-holders. Depending on the number of competitors, tournaments may be held over several rounds, with one or two players qualifying from each table after a set number of deals to meet the qualifiers from the other tables in the next round.

Another tournament format, Elimination Blackjack , drops the lowest-stacked player from the table at pre-determined points in the tournament.

Good strategy for blackjack tournaments can differ from non-tournament strategy because of the added dimension of choosing the amount to be wagered.

As in poker tournaments, players pay the casino an initial entry fee to participate in a tournament, and re-buys are sometimes permitted.

Some casinos, as well as general betting outlets, provide blackjack among a selection of casino-style games at electronic consoles.

Video blackjack game rules are generally more favorable to the house; e. Video and online blackjack games deal each coup from a fresh shoe, rendering card counting much less effective.

Blackjack is a member of a large family of traditional card games played recreationally all around the world.

Most of these games have not been adapted for casino play. Furthermore, the casino game development industry is very active in producing blackjack variants, most of which are ultimately not adopted for widespread use in casinos.

The following are the prominent twenty-one themed comparing card games which have been adapted or invented for use in casinos and have become established in the gambling industry.

Twenty-one or "Siebzehn und Vier" German: An ace can only count as eleven, but two aces count as a blackjack.

It is mostly played in private circles and barracks. A British variation is called "Pontoon", the name being probably a corruption of "Vingt-et-un".

Blackjack is also featured in various television shows. Here are a few shows inspired by the game.

In , professional gamblers around the world were invited to nominate great blackjack players for admission into the Blackjack Hall of Fame.

Seven members were inducted in , with new people inducted every year after. Members include Edward O. Thorp , author of the s book Beat the Dealer which proved that the game could be beaten with a combination of basic strategy and card counting ; Ken Uston , who popularized the concept of team play; Arnold Snyder , author and editor of the Blackjack Forum trade journal; Stanford Wong , author and popularizer of the "Wonging" technique of only playing at a positive count, and several others.

Novels have been written around blackjack and the possibility of winning games via some kind of method. An almost identical theme was shown in the Canadian film The Last Casino.

In The Hangover , an American comedy, four friends try to count cards to win back enough money to secure the release of their friend from the clutches of a notorious criminal they stole from the previous night while blacked out.

A central part of the plot of Rain Man is that Raymond Dustin Hoffman , an autistic savant , is able to win at blackjack by counting cards. This movie displays different blackjack lingo and risky moves that have high rewards.

From Wikipedia, the free encyclopedia. This article is about the gambling game. For the shedding-type card game sometimes called Black Jack, see Switch card game.

For other uses, see Black Jack disambiguation. Blackjack Hall of Fame. Scarne's new complete guide to gambling Fully rev.

Brütal Legend was officially announced in October through a feature article in Game Informer ; [19] gaming journalists had received a vinyl record from Activision that contained a backwards message alluding to the game's story.

A demo version of the game was made available on the Xbox Marketplace and PlayStation Network Store; it was available for a limited time on September 17, for North American users who had pre-ordered the product through GameStop.

Brütal Legend features heavy metal tracks from 75 different bands, selected by Schafer and Music Director Emily Ridgway as listed below, [86] each song being a "completely sincere choice" by Schafer and Ridgway, [20] with the whole track list being "designed to be loved by Metal fans.

In some cases, obtaining appropriate licensing proved difficult, as for songs from bands that had long split up, Double Fine needed to contact each band member to gain permission.

This proved to be valuable, as some original bands were excited about their music being used in the game; in one case, Lita Ford was able to provide the game with a song with slight modifications to the lyrics from a version that she was about to release.

In addition to licensed music, the game includes over 70 minutes of original score by Tim Schafer's long term collaborator Peter McConnell.

Downing Ophelia's and Doviculus' solos. The full soundtrack remained intact for Brütal Legend ' s addition to the Xbox One backwards comparability catalog in September ; Double Fine had assured all music licensing rights had remains in place for this release.

Brütal Legend received positive response from gaming journalists, with reviewers praising the story and characters of the game, and driven vocal performances of the voice actors, particularly Black and Osbourne.

Daemon Hatfield of IGN felt Black was "completely committed" to the role of Riggs, [] while Giant Bomb 's Ryan Davis found it relieving that Black reined in his typical "loud-talking heavy-metal goofball" act that he is known for and instead performed well, "bringing just the right amount of working-man's matter-of-fact-ness to the role".

The heavy metal-inspired world of Brütal Legend was also well received, and considered to show a clear reverence for the genre.

Gerald Villoria of GameSpy considered the game to be "dedicated to an unabashed love of metal" and "heavy metal fan-service to the highest degree".

Both Kelly and Villoria considered the soundtrack essential to the game, and praised the moments where specific songs, such as Dragonforce's "Through the Fire and Flames" would be used as background music during specific game sequences.

The actual gameplay was seen as Brütal Legend 's largest weakness. Many reviewers were critical of the incorporation of real-time strategy RTS elements into the game, a fact that was not well advertised prior to the game's release and does not become apparent to the player in the first hours of the game.

Critics did appreciate the slow introduction to the various aspects of the game as part of the single player game, but felt the game did not adequately introduce or explain all of the game's RTS features, such as the ability to mount a final stand on one's stage.

Gameplay outside of the Stage Battles was also met with mixed impressions. Most considered the side missions highly repetitive, [99] [] [] [] which included mission types that are generally disliked by gamers, such as escort missions.

According to the NPD Group , Brütal Legend sold approximately , copies in the United States in October , with about , copies being for the Xbox platform, making it the 12th-top-selling game in that month.

From Wikipedia, the free encyclopedia. October 13, AU: October 15, EU: And what would be the name of something like that? And that's where the name Brütal Legend came from, because it just sounded like the hardest core fantasy thing out there.

The original character design for Eddie Riggs top was strongly modeled after Motörhead 's Lemmy Kilmister bottom.

Signature elements of Eddie's vest, crew pass, and cigarette remained part of the character redesign. Retrieved December 12, Retrieved April 21, Retrieved May 7, Retrieved April 3, Retrieved May 15, Retrieved July 2, Battle of the Bands Retrieved May 14, Retrieved July 17, Retrieved August 14, Archived from the original on August 15, Retrieved August 15, San Jose Mercury News.

Retrieved September 16, Retrieved October 13, Retrieved May 4, Retrieved May 6, Archived from the original on May 11, Retrieved April 1, Archived from the original on August 4, Retrieved July 29, We didn't think we'd get Jack Black, says Schafer".

Retrieved May 13, Retrieved April 6, Retrieved January 13, The Art Of Brutal Legend". Retrieved March 28, Retrieved May 16, Retrieved May 25, Brutal Legend Flash Video trailer.

Retrieved July 14, Retrieved June 1, Retrieved February 28, Double Fine's Brutal Legend". Archived from the original on Retrieved June 14, Retrieved June 15, Retrieved August 12, Gass, Posehn, Agee in Brutal Legend!

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Retrieved December 18, Brutal Legend is ours. Activision is a jealous ex-husband". Archived from the original on February 15, Retrieved June 4, Retrieved July 22, Kotick, Beatles, Tony Hawk".

Retrieved January 7, Retrieved July 30, The New York Times. Retrieved August 6, Retrieved August 7, Retrieved May 5, Retrieved November 18, Archived from the original on March 25, Retrieved June 16, Retrieved August 2, Retrieved September 14, Archived from the original on July 12, Retrieved July 9, Metalocalypse's Dethklok and Mastodon Edition".

Archived from the original on August 8, Retrieved October 4, Archived from the original on October 18, Retrieved August 18, Retrieved September 17, Retrieved August 9, Archived from the original on October 24, Retrieved October 23, Game Audio Network Guild.

Retrieved February 8, Retrieved October 9, Retrieved September 19, Retrieved May 20, Archived from the original on March 31, Retrieved October 14, Retrieved December 10, Retrieved February 15, Retrieved November 19, Retrieved February 11, Retrieved December 20, Archived from the original on January 11, Retrieved February 18, Archived from the original PDF on February 15, Retrieved January 24, Video games designed by Tim Schafer.

Psychonauts Psychonauts in the Rhombus of Ruin Psychonauts 2. Costume Quest Costume Quest 2. Retrieved from " https: All articles with dead external links Articles with dead external links from September Use mdy dates from November Articles using Infobox video game using locally defined parameters Articles using Wikidata infoboxes with locally defined images Articles using Video game reviews template in single platform mode Good articles.

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As they travel through exotic lands and find more allies out of the pyromanical Fire Barons and the amazonian Zaulia tribe, they come across evidence of Eddie's father, the hero known as Riggnarok in this time.

It tells that Riggnarok traveled to the future to attempt to learn the secrets of the Titans to bring back to the past in the humans' ongoing fight against the demons, but never returned.

With their new allies, Ironheade manages to push the Drowning Doom back towards the Sea of Black Tears; defeated, Ophelia denies Eddie's belief that she is Doviculus' spy, again claiming that Eddie's the traitor.

As they argue, Doviculus arrives and confirms that Succoria is not Ophelia, but Eddie's mother. In the past, Succoria, an even more vicious demon empress, also sought the Titans' secrets in the future.

However, after discovering that humans eventually become the dominant species, Succoria fell into a deep despair.

Riggnarok, who had followed Succoria through time to assassinate her, took pity on her in her misery, and the two fell in love and bore Eddie.

Now in the past, Eddie's demon nature has borne out, and has also inadvertently revealed the Titans' secrets to Doviculus as well.

Having no more use for Ophelia, Doviculus rips out her heart, taking her powers alongside his own and causing Ophelia to dissipate.

While Ironheade battles Doviculus' forces, Eddie engages Doviculus in a one-on-one confrontation, which ends with the demon emperor's decapitation.

As Eddie escapes the Sea, he recovers Ophelia's heart from Doviculus, containing his mother's necklace he gave her when they first met, and then proceeds to rescue the real Ophelia from the ocean floor.

Ashore, they rekindle their love as Ironheade celebrates their victory over Doviculus and the Tainted Coil.

Back at Bladehenge, a statue to Lars is erected, while Lita continues to lead the troops against the remaining demons.

Eddie insists on maintaining his "roadie" presence, staying behind the scenes and making others look good. After he promises he is not leaving to his assembled friends, Eddie takes off to complete a few errands, with Ophelia watching as he drives off into the sunset, shedding a single black tear.

Creator Tim Schafer has said that he has been a heavy metal music fan since high school, and roadies have long fascinated him.

I was riding a bus, thinking about a game that would be the complete opposite of what we were working on, The Secret of Monkey Island [a Lucasfilm Games title released in ].

And Brütal Legend leapt into my head. I've been hanging on to that name ever since. The idea behind the game first came to Schafer about fifteen years prior to its release, but its core concepts did not completely come together until after the completion of Psychonauts , when he presented his idea for the game to the team, they became excited at the concept and decided to make that their next title.

Part of the game's inspiration came from the fantasy worlds that the lyrics and album covers of metal bands implied but rarely made it to music videos , thus allowing Brütal Legend to "fulfill the promise" of such lore.

Schafer was not concerned about the commercial success of Brütal Legend , as despite poor sales of Psychonauts , "as long as you make a cool game, publishers want to talk to you".

He credits Harmonix Music Systems for influencing the rhythm game market through the release of the widely successful Guitar Hero with a soundtrack that heavily emphasized metal music; with the popularity of Guitar Hero , the metal approach in Brütal Legend was readily accepted.

Schafer has pointed out that there are music term inspired attacks, such as a "Face-Melting" guitar solo, which literally will melt the foe's faces off.

However, Schafer noted that they attempted to make sure that non-metal fans would be able to get the jokes as well. The art style for the game was based on the work of Frank Frazetta and inspired by heavy metal and rock album covers.

The game features over 80 unique characters in addition to the main protagonist, Eddie Riggs. Each faction had their own "exaggerated, simplified shapes and strong silhouettes" as to help distinguish each faction while also reducing the development costs.

The team had to change from their initial cartoony textures into more detailed ones that stood out on high-definition displays while exaggerating other features of the characters.

The introductory menu is presented as an interactive movie created from live action clips of Jack Black manipulating a prop gatefold vinyl record album, using Adobe After Effects to provide the on-screen text, controls handling, and stitching of separate scenes into a seamless movie.

Brütal Legend includes over 35, lines of spoken dialog, mostly written by Schafer. Schafer's original vision for the game had not anticipated a celebrity cast.

Lemmy was brought on board to play The Kill Master after Schafer and his team had developed the character's role in the story who assists Eddie by healing his allies through a giant bass harp on the back of a chopper.

The original character, a man with a top hat and beard, was considered out of place by Schafer, leading him to consider famous bass guitar players and quickly recognizing the need to have Lemmy play that role.

Schafer had selected Lionwhyte to capture Halford's ability to scream, and found his abilities in the studio beyond what they expected.

They created The Baron character specifically for Halford, as while Lionwhyte was considered a "heavy metal Stewie [from Family Guy ]", that character was the complete opposite of Halford, while The Baron captures both Halford and Judas Priest's attitude.

Though Ronnie James Dio of the band Dio had performed parts for the game, his role was replaced with voice work from Tim Curry. Similar to their experience with bringing Black onto the project, obtaining the voicework of the metal artists were also unexpected but beneficial.

Instead of rerecording these, the development left these in the game, but included the option for a profanity content filter to be enabled by the player to "bleep" out these words and mask such word on screen using the Parents Music Resource Center " Parental Advisory " label, an icon that Schafer considered to be part of the history of heavy metal.

A similar filter exists for gore in the game, preventing any dismemberment and disabling blood in the game. Schafer stated the filters were added to the game in consideration of older players that may not wish to see such aspects, or for parents who opt to play the game with younger children.

Kyle Gass , Black's collaborator with Tenacious D , voices and lends his facial likeness to a neurotic cannon operator in the game.

According to Schafer, Brütal Legend had been in development since , prior to the completion of Psychonauts.

In several cases for Psychonauts , changes made in gameplay required them to return and redesign levels to account for the new features.

The company decided at the start to use the scrum development approach for Brütal Legend , which they found worked well with their company's culture, allowing them to quickly arrive at playable targets at every milestone.

Schafer stated that they began the development with the character of Eddie, and recognizing what he should be doing in the game—specifically, swinging around his axe, playing his guitar, and driving his hot rod.

Once they found this combination of elements to work well in combat and general gameplay, they were able to expand out the rest of the game from there, as these elements provided a means of testing the game to make sure it remained enjoyable.

This caused the production to expand considerably around the merger of Vivendi-Activision, and Double Fine had difficulties convincing the new publishers to fund the expanded game.

The team used Unreal Engine 2. Within the span of a few months the combined asset size tripled, endangering the game's ability to fit on a DVD and causing performance problems throughout the company's development systems.

With the help of the engineering team, they were eventually able to overcome the performance issues and re-optimize the content for space.

With the popularity of the Guitar Hero and Rock Band franchises, many wondered if Brütal Legend would take advantage of these games' guitar-themed controllers.

Schafer mentioned that while he had entertained the idea, he could not find an acceptable way for players to repeatedly switch between standard and guitar controllers, so he abandoned it.

While Brütal Legend ' s fate was unclear, Schafer was not able to talk about the project to avoid causing problems with any potential business deals, until EA Partners picked up the game in December Extraction , a Wii title scheduled to be released about a year after Dead Space ' s first release.

Initially after its release, Double Fine had not planned on a PC version of the game, as Schafer has stated that the game is primarily an action game and "meant to be on a console".

The Windows port has been updated for higher resolutions of modern computers, and includes both DLC packs released for consoles.

Double Fine believed they were given the go-ahead to develop a sequel to Brütal Legend after the game's release, and had invested a great deal of development time towards this, but were later told by EA that it was cancelled.

This game world would have been three times larger than what Brütal Legend contained. The cancellation of the sequel nearly ruined Double Fine, as they had invested all current efforts toward the title.

Once Upon a Monster , [55] based on prototypes they had created from "Amnesia Fortnights" during the development period where they had lacked a publisher.

In these two-weeks sessions, the Double Fine team was split into four groups and each tasked with creating a small prototype game to share with the rest of the company; all four mini-games were well received internally.

Upon hearing of the cancellation of the sequel, Schafer and his team began to promote these games around, and were able to obtain publishing deals for all four titles.

As of , Schafer is still interested in a sequel to Brütal Legend , but would require appropriate funding and resources to make it happen as an independent developer.

In , Activision merged with Vivendi's game division which included Blizzard Entertainment to become Activision Blizzard , gaining the rights to publication of Brütal Legend.

Upon evaluation of their assets, Activision Blizzard chose to drop Brütal Legend along with several other games, leaving the project in limbo.

In February , Activision Blizzard had asserted that the Electronic Arts deal was invalid, believing that they were still in negotiations with Double Fine to publish the game.

It was believed that Activision was seeking monetary compensation in a similar manner as it received from Atari for Ghostbusters: Assault on Dark Athena , games that were dropped when Activision Blizzard re-evaluated their assets.

Activision's considers both the loss of the money they spent on the game as well as potential sales and Brütal Legend -related merchandise as part of the harm done in the lawsuit.

In July , Double Fine issued a countersuit against Activision, citing that the latter company had abandoned the project before, and was trying to harm Brütal Legend during its critical marketing phase, as well as trying to protect its Guitar Hero franchise.

Oh great, now Beyonce is going to sue me too. In late July, the presiding judge, Los Angeles Superior Court Judge Craig Karlan, reported that a preliminary ruling that could have affected the game's release would have been given on August 6, , with Karlan tentatively ready to deny Activision's motion to delay the game.

Though most of the developers involved in the game were shielded from the effects of the lawsuit, Double Fine's Caroline Esmurdoc noted that it took a significant toll on Schafer and the other lead executives at the company.

Schafer, prior to the game's release, stated that Double Fine had "something awesome" planned for downloadable content to further support the game after release.

The first, "Tears of the Hextadon", was released in early November , containing two new multiplayer maps and a new single-player weapon.

The pack was initially free on the PlayStation Network for the first two weeks of release. Brütal Legend was officially announced in October through a feature article in Game Informer ; [19] gaming journalists had received a vinyl record from Activision that contained a backwards message alluding to the game's story.

A demo version of the game was made available on the Xbox Marketplace and PlayStation Network Store; it was available for a limited time on September 17, for North American users who had pre-ordered the product through GameStop.

Brütal Legend features heavy metal tracks from 75 different bands, selected by Schafer and Music Director Emily Ridgway as listed below, [86] each song being a "completely sincere choice" by Schafer and Ridgway, [20] with the whole track list being "designed to be loved by Metal fans.

In some cases, obtaining appropriate licensing proved difficult, as for songs from bands that had long split up, Double Fine needed to contact each band member to gain permission.

This proved to be valuable, as some original bands were excited about their music being used in the game; in one case, Lita Ford was able to provide the game with a song with slight modifications to the lyrics from a version that she was about to release.

In addition to licensed music, the game includes over 70 minutes of original score by Tim Schafer's long term collaborator Peter McConnell. Downing Ophelia's and Doviculus' solos.

The full soundtrack remained intact for Brütal Legend ' s addition to the Xbox One backwards comparability catalog in September ; Double Fine had assured all music licensing rights had remains in place for this release.

Brütal Legend received positive response from gaming journalists, with reviewers praising the story and characters of the game, and driven vocal performances of the voice actors, particularly Black and Osbourne.

Daemon Hatfield of IGN felt Black was "completely committed" to the role of Riggs, [] while Giant Bomb 's Ryan Davis found it relieving that Black reined in his typical "loud-talking heavy-metal goofball" act that he is known for and instead performed well, "bringing just the right amount of working-man's matter-of-fact-ness to the role".

The heavy metal-inspired world of Brütal Legend was also well received, and considered to show a clear reverence for the genre.

Beat her and you'll see how high she can jump on your huge cock: Help mermaid princess Andriella fulfill her task by banging all the sexy chicks at Naughty Beach!

Play blackjack with Mrs Doe and try to strip her fully naked. After you reach the last level you'll be able to fuck her and see that from 4 different angles.

Play blackjack with blue haired bomb shell Ariel. She likes to film her boobs and everything she does. Good for you, so enjoy nice views of her big breasts and sexy body.

A little bit lagging game, but ending animations are good enough to play this classic Blackjack game. Hope you know the rules, otherwise you'll not see this kind of cheetah girl getting laid.

In this game you have an opportunity to play Black Jack with 17 different girls. All girls use short name "BJ" for Black Jack.

But only 1 if them really knows what BJ means. Your task is to find her! This game is a combination of blackjack and lottery lotto game. If you beat your opponent you'll get new video with this busty babe named Viola.

You have come to the Red Light District. But, you have no money. Get starting capital and go to the poker bar to win some more.

After that you can go to any girl you want and have some sexual pleasure! Also you can visit Billiard bar or Blackjack club.

Use arrows to move, Space to enter buildings, Mouse to play. In this free adult game you play billiard over cards: Try to put your ball on a higher card, than opponent's.

Use your mouse to aim and hit the ball. Use arrow keys to adjust power. Remember that you MUST hit the opponent's ball in each round.

The girl name is Alexa, BTW. Another blackjack game with two sexy lesbians. As always your task is to win all their money in order to see them naked and performing.

Place your bets and see those boobies and pussies as you win more and more money. Play new version of strip black jack with Emma Leigh.

She's a lovely brunette with nice boobs and pretty pussy. She'll take off all of her clothes if you're able to win all her money. It will be hard.

But in the end she'll take some dildo and play with her pussy. For me this black jack version seems to be really hard. Looks like computer always get the right cards: But don't worry, just place your bets and keep playing.

Another casino blackjack game with some naughty bitch. Her name is Danielle, but she is also known as Katy Burns.

Beat this slut and force her to remove all of her clothes. Place your bets, win and you'll be satisfied. Are you ready for some blackjack? Casinos also sometimes use a shuffling machine to reintroduce the exhausted cards every time a deck has been played.

Card counting is legal and is not considered cheating as long as the counter is not using an external device, [12]: Sometimes a casino might ban a card counter from the property.

The use of external devices to help counting cards is illegal in all US states that license blackjack card games. Techniques other than card counting can swing the advantage of casino blackjack toward the player.

All such techniques are based on the value of the cards to the player and the casino as originally conceived by Edward O.

Shuffle tracking requires excellent eyesight and powers of visual estimation but is more difficult to detect since the player's actions are largely unrelated to the composition of the cards in the shoe.

Arnold Snyder's articles in Blackjack Forum magazine brought shuffle tracking to the general public. His book, The Shuffle Tracker's Cookbook, mathematically analyzed the player edge available from shuffle tracking based on the actual size of the tracked slug.

Patterson also developed and published a shuffle-tracking method for tracking favorable clumps of cards and cutting them into play and tracking unfavorable clumps of cards and cutting them out of play.

The player can also gain an advantage by identifying cards from distinctive wear markings on their backs, or by hole carding observing during the dealing process the front of a card dealt face down.

These methods are generally legal although their status in particular jurisdictions may vary. Many blackjack tables offer a side bet on various outcomes including: The side wager is typically placed in a designated area next to the box for the main wager.

A player wishing to wager on a side bet is usually required to place a wager on blackjack. Some games require that the blackjack wager should equal or exceed any side bet wager.

A non-controlling player of a blackjack hand is usually permitted to place a side bet regardless of whether the controlling player does so.

The house edge for side bets is generally far higher than for the blackjack game itself. Nonetheless side bets can be susceptible to card counting.

A side count, designed specifically for a particular side bet, can improve the player edge. Only a few side bets, like "Lucky Ladies", offer a sufficient win rate to justify the effort of advantage play.

In team play it is common for team members to be dedicated toward counting only a sidebet using a specialized count. Blackjack can be played in tournament form.

Players start with an equal numbers of chips; the goal is to finish among the top chip-holders. Depending on the number of competitors, tournaments may be held over several rounds, with one or two players qualifying from each table after a set number of deals to meet the qualifiers from the other tables in the next round.

Another tournament format, Elimination Blackjack , drops the lowest-stacked player from the table at pre-determined points in the tournament.

Good strategy for blackjack tournaments can differ from non-tournament strategy because of the added dimension of choosing the amount to be wagered.

As in poker tournaments, players pay the casino an initial entry fee to participate in a tournament, and re-buys are sometimes permitted.

Some casinos, as well as general betting outlets, provide blackjack among a selection of casino-style games at electronic consoles.

Video blackjack game rules are generally more favorable to the house; e. Video and online blackjack games deal each coup from a fresh shoe, rendering card counting much less effective.

Blackjack is a member of a large family of traditional card games played recreationally all around the world.

Most of these games have not been adapted for casino play. Furthermore, the casino game development industry is very active in producing blackjack variants, most of which are ultimately not adopted for widespread use in casinos.

The following are the prominent twenty-one themed comparing card games which have been adapted or invented for use in casinos and have become established in the gambling industry.

Twenty-one or "Siebzehn und Vier" German: An ace can only count as eleven, but two aces count as a blackjack.

It is mostly played in private circles and barracks. A British variation is called "Pontoon", the name being probably a corruption of "Vingt-et-un".

Blackjack is also featured in various television shows. Here are a few shows inspired by the game. In , professional gamblers around the world were invited to nominate great blackjack players for admission into the Blackjack Hall of Fame.

Seven members were inducted in , with new people inducted every year after. Members include Edward O. Thorp , author of the s book Beat the Dealer which proved that the game could be beaten with a combination of basic strategy and card counting ; Ken Uston , who popularized the concept of team play; Arnold Snyder , author and editor of the Blackjack Forum trade journal; Stanford Wong , author and popularizer of the "Wonging" technique of only playing at a positive count, and several others.

Novels have been written around blackjack and the possibility of winning games via some kind of method. An almost identical theme was shown in the Canadian film The Last Casino.

In The Hangover , an American comedy, four friends try to count cards to win back enough money to secure the release of their friend from the clutches of a notorious criminal they stole from the previous night while blacked out.

A central part of the plot of Rain Man is that Raymond Dustin Hoffman , an autistic savant , is able to win at blackjack by counting cards.

This movie displays different blackjack lingo and risky moves that have high rewards. From Wikipedia, the free encyclopedia. This article is about the gambling game.

For the shedding-type card game sometimes called Black Jack, see Switch card game. For other uses, see Black Jack disambiguation.

Blackjack Hall of Fame. Scarne's new complete guide to gambling Fully rev. Flor del Viento Ediciones. Retrieved 21 May Wizard of Odds Consulting, Inc.

Retrieved 30 April Fine points of basic strategy in single-deck blackjack. Retrieved December 8, Retrieved December 19, The theory of blackjack: A Winner's Handbook ; by Jerry L.

Thorp Ken Uston Stanford Wong. Gambling mathematics Mathematics of bookmaking Poker probability. Casino game Game of chance Game of skill List of bets Problem gambling.

Category Commons Wiktionary WikiProject. Retrieved from " https: Use mdy dates from June Pages using deprecated image syntax Articles with Curlie links.

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